In Final Fantasy XIV Online, it will utilise a play time - limiting system that lowers the amount of experience points earned after a set amount of play time.
Game director Nobuaki Komoto explained that: First off, the main concept behind FFXIV is allowing those players with little time on their hands to play effectively, and game balance is based off of that. Furthermore, it is being designed to not give those with more time on their hands to play an unfair advantage. Because of that, systems such as Guardian's Favor (a bonus to Guildleves) have been implemented to make leveling in the short-term easier than leveling in the long-term.
But some players don't like that. 'I wanna play my game for as long as i want thats up to me.' This is one of them said. some say, they don't want Square getting that involved in their gaming habits.
All in all, Final Fantasy XIV is a hot game.
Edit by Scoo
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