The latest developer diary is written by Stuart Zissu, the RvR Strike Team Lead. Though he has been in this position for long, he became a member of the RvR team just from last April. He then talked about one of the main changes in RvR, The Main City PQ.
At first he explained the main purposes of the old Main City PQ including bringing players together to fight against each other in the name of their city and their Realm, a means to get city-level loot and allowing players the chance to burn and destroy the capital cities. But things don't go on exactly as planned. Like players became secondary as the General was the main focus of the final stage of the PQ. Then they tried to find out solutions to the problems little by little. Like as the Generals didn't work so well, the idea of holding the BOs and killing enemies as the sole means to flip the PQ (no more killing NPCs, no more burning or breaking objects) struck them. That's how The Main City PQ is changed.
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